Inspirational Projects
- Computer Games with Strong Narratives
- Mobile Games with Strong Narratives
- Virtual Reality – General
- Virtual Reality – Digital Humanities
- Augmented / Mixed Reality – General
- Augmented / Mixed Reality – Digital Humanities
- Machinima – Examples
- Pachinko / Pinball – Examples
- Projection Mapping – General
- Digital Humanites
Books
- Janet Murray, Inventing the Medium
- Matthew Kappell and Andrew Elliot, Playing with the past : digital games and the simulation of history
- Don Norman, The Design of Everyday Things / Intro Reading
References
Interaction Design Links
- Identifying the Affordances of Digital Interactive Artifacts
- Mood Boards
- Narrative Storyboard Examples / Student Examples / VR Examples
- UX Design Resources – VR / AR
People
- Interactive Installations – Designer/Developers
- People Working in Art, Technology, Science and Culture
- List of Women in New Media Art and Design (Dannenberg/Levin)
- Key Figures, Artists and Digital Makers/Storytellers